Valid from March 1, 2020 until revoked.
This Code of Ethics applies to all cases not covered by the Golf Rules, the Footgolf Rules, the Federal Competition Rules or the Competition Rules. In the event of an overlap, the original rules will apply, but the club penalties will not be ignored. Footgolf players are not subject to special golf rules, but all other regulations are applied.
Code of Conduct
No form of physical or verbal abuse is allowed on the golf course. It is considered unacceptable behavior if the player:
The entire playing time of the 9-stage course is 100 minutes. The recommended speed must be kept, either at the cost of skipping a section or merging groups of players if necessary. The marshal is entitled to take such measures.
There is no age restriction on the use of the golf course. However, children under the age of 12 may only play on the court if accompanied by a responsible adult.
Only impeccably dressed players are allowed on the golf course.
Transport by vehicle
It is forbidden to take out and / or use the range balls on the 9-stage course. Club penalty: 30,000 HUF in case of repetition the penalty is the exclusion from the course.
Players in groups
A group of up to 4 people can start at once.
The speed of the game
Rules applied on teeing-ground
On the fairway
On the green
At the course in general
Use of trolleys and golf carts
House Rules and the Code of Conduct apply to everyone on the field, both guest players and club members.
Penalty during races
The following procedure applies to violations of the Code of Conduct:
In severe cases or recidivism, Continental Citygolf Club may impose an immediate disqualification penalty. Club penalties can be enforced independently of the general penalty
The following procedure is generally applicable to breaches of the Code of Conduct:
1.Hole (PAR 3, HCP 11 man: 111 m, woman: 100 m)
Beginner’s tip- to avoid the chance of hitting the bunker, take a short iron from the tee so that you can hit the fairway. For your second shot, be careful where you hit the green, as it slopes right to left, so no matter the pin position, always aim to the right of the green.
Experienced golfer’s tip- before choosing your club, check the wind, as it will affect a high shot. When conditions are ideal, a pitching wedge or 9-iron targeting the right hand side of the green should bring your ball to rest close to the hole.
2. Hole (PAR 4, HCP 5, man: 255 m, woman: 233 m)
Beginner- this almost 260 m hole may seem long and strange at first, but don’t worry. With a medium iron you can reach the green in three or four shots. It is very useful if you are able to keep the ball on the left of the fairway.
Experienced golfer’s tip- a great opportunity for someone with confidence in their swing to use driver, but the pin position can be deceptive as it is easy to go through the green with your second, taking you out of bounds. It may be better to use a fairway wood or hybrid from the tee, then a pitching wedge should get you onto the green.
3. Hole (PAR 3, HCP 17, man: 99 m, woman: 83 m)
This short hole should only need a wedge to hit the green, but beware- it slopes steeply right to left, so aim right from the tee.
4. Hole (PAR 3, HCP 9, man: 130 m, woman: 115 m)
Beginner- this longer par 3 is easier than it looks, although your tee-shot can easily run through the green. A medium iron should help you hit the fairway just in front of the green, allowing you to chip it close to the pin with your second shot.
Experienced- this is the most open hole on the course, where the first shot can be easily affected by the wind and weather conditions. However, the fairway is straight and flat, so try to keep the ball low.
5. Hole (PAR 3, HCP 7, man: 122 m, woman: 110 m)
Beginner- the big drop from tee to green means just a short or medium iron is required from the tee. The fairway is very friendly, as it will help the ball roll towards the green, which can be reached in one shot.
Experienced- club choice is important as the drop from tee to green can help the ball roll through the green, so try choosing one club less than you normally would for this distance.
6. Hole (PAR 4, HCP 3, man: 233 m, woman: 218 m)
6th- the motto for this hole is use your brain, not your muscles. This is the most technical hole on the course, so it’s best not to take risks here. The target from the tee is the middle of the fairway, using the club which is most comfortable for you for around 130 m. For beginners, it may be best to take a short iron from the tee, then another short iron to reach the dog-leg, followed by an easy wedge to the green- however, beware the drop from fairway to green, as if you hit over the green, you could easily go out of bounds.
7. Hole (PAR 3, HCP 13, man: 109 m, woman: 101 m)
Beginner- this hole looks very tempting, however don’t fall into the trap- use a short iron from the tee to lay-up in front of the green, then a good chip should get you close enough to make par.
Experienced- in calm conditions, a wedge is enough to hit the green, but club up in a strong wind. As the tee markers can move as much as 15 m, check for the distance marker at the side of the tee for an accurate distance
8. Hole (PAR 3, HCP 15, man: 110 m, woman: 97 m)
Beginner- play this hole in a similar manner to the previous hole, taking into account the fact that the green is wide but not deep, and a little higher than the fairway, so it’s worth using a pitch shot for your second shot to the green
Experienced- as the green is higher and there is often a strong headwind, it’s worth taking a club extra for this tee shot
9. Hole (PAR 4, HCP 1, man: 282 m, woman: 266 m)
Beginner- the hill next to the cart path is marked by green topped red stakes, as it is a biohazard. If you play your ball into this area, don’t look for it, just drop a new ball, one club length from the entry point, under penalty of one stroke. Take note of the hazard positions, and play a risk free strategy on this hole
Experienced- if you hit your driver less than 230m, it’s worth aiming at the middle of the lake from the tee, as you will have a nice line for a wedge or short iron to the green. If you play longer than 230m, take a line over the right hand side of the fairway bunker, which will leave a short pitch to the green, and a possible birdie chance.
Valid from 23.01.2020 until revoked.
Guests and players staying at the area of Continental Citygolf Club are required to follow the rules below. By purchasing an annual club membership, green fee, physical or virtual driving range token all players agree to the rules listed below.
Driving range rules
Information for players
Special rules for footgolf players
Our colleagues can oblige our guests to follow the rules at any time.
The Continental Citygolf Club has a video surveillance system. The system is operated by: Continental Golf Klub Kft., 1054 Budapest, Kálmán Imre utca 21.
The following Local Rules apply to tournaments organized by the Continental Citygolf Club after April 1, 2020, which overwrite any previously published Local Rules.
[A] Out-of-play areas
A-1 Out-of-play area
Beyond the fence of the course, as well as the areas of the course surrounded by white stakes and the entire area of the Driving Range are outside the playing areas.
Comment: The area outside the playing area is defined by the inside of the fence posts and white stakes. Vertical columns are considered to be fence columns, oblique auxiliary columns holding the main columns can be ignored. The ball cannot be played if it is completely beyond the inside of the fence posts or white stakes.
A-2 Inside, out-of-play area
Section 6, its part closer to section 7 is an out-of-play area, it is marked by white stakes. At the end of the row of stakes, the boundary of the area is formed by the extension of the lines of the last two stakes towards the net separating the 6th and 8th greens.
[B] Penalty areas
B-1 Defining penalty areas
Penalty areas are marked by red stakes everywhere on the field.
Stakes to mark penalty areas are immovable obstacles. Facilitation options are possible according to R&A Regulation 16.1.
[E] Special facilitations
E-8 Forbidden zones
The red penalty area bordering the right side of Section 9 is a zone entirely out of play, marked by green-headed red stakes.
Playing from the area is prohibited even if there is only the setting is inside the area and the ball is outside. It is mandatory to use relief in the forbidden zone according to rule 17.1e of the R&A Regulations. It is forbidden to enter the area in all cases, you are not allowed to look for the ball.
[F] Abnormal golf course conditions
F-1 Determination of abnormal conditions
Abnormal track conditions are indicated by blue stakes or lines blown with white paint.
In the general area / a / distance indicators (100-150 meters), / b / parts of the irrigation system, / c / footgolf holes, covers, / d / section signs, benches are all immovable obstacles Facilitation options are possible according to R&A Regulation 16.1.
Comment: By definition, the artificially paved surface or edge of roads are immovable obstacle, including gravel beds that line driveways. The wheel tracks of dirt roads, trampled trails, and tractor tracks are integral parts of the course from which the ball must be played as it lies, i.e. in accordance with point 9.1 of the R&A Regulations.
F-7 Joining lawn bricks
Penalty free relief may be used in the freshly bricked area / a / in the general area according to R&A Rule 16.1b, / b / putting green according to R&A Rule 16.1d if the ball is in the gap between the lawn bricks or such gaps interfere with the swing. The relief is not valid if the gap only interferes with the start strike.
Within the turf-bricked area, the network of gaps is considered a single gap, so if the dropped ball stops in another gap, the same confounding factor exists as before. The ball must be dropped again in accordance with Article 14.3c (2) of the R&A Rules in case of repetition it should be placed.
F-23 Temporary stationary obstacles
Billboards, flags, molinos placed anywhere on the course are temporary immovable obstaclesFor these, the R&A Model F-23 local rule model applies.
Comment 1: The disturbing effect also exists when the temporarily immovable obstacle is between the ball and the hole, so it is in the player's stroke line.
Comment 2: The player can also use the relief if the temporarily immovable obstacle itself is out of play. If the ball is on the field of play, the nearest point of relief is / a / which is not closer to the hole, / b / where the disturbing effect no longer exists, and / c / which is not in an obstacle or in the target area.
[G] Restriction on use of equipment
G-3 Standard golf balls
The use of a range ball on the court is prohibited. Penalty for strike in violation of R&A Model G-3 rule: disqualification and fine, otherwise fine (see Rules).G-7
The use of high-heels, cleats shoes and spiked shoes on the course is forbidden.
[J] Suspension of the game
J-1 Stop and restart the game
Signals used to suspend or resume play are as follows:
The nearest shelters, assembly points, and escape routes are listed on the evacuation plan posted on the clubhouse notice board.
[K] The pace of play
K-2 The pace of game in a stroke play tournament
K-3 The pace of the game in Stableford tournament
Almost the same as the K-2. but the difference is that the penalty points must be deducted from the total score of the round. Regarding the pace of the game, point 14 of the MGSZ Competition Rules is in force.
K-5 Reduced penalties
Penalty in case of slow play: verbal warning for the first time, 1 punch for the second time, 2 more punches for the third time (in addition to the penalty received for the second time), disqualification for the fourth time.
Clause 14 of the MGSZ Competition Rules is in force in connection with the reduced penalties.
Any violation of the Local Rules will result in a General Penalty, which means the lose of section in case of Match Play and the penalty of two strokes in case of Stroke Play.